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Divinity original sin 2 campaigns
Divinity original sin 2 campaigns













divinity original sin 2 campaigns divinity original sin 2 campaigns

Yes, that is a poison smoke cloud to the left, which is good for any of us who managed to stay away from the ground, which is now a blazing inferno.Įvery single magical element in Divinity 2 interacts with the rest. You end up with battlefields that start like this: More times than I dare to admit, we’ve run into our healing pool while on fire and accidentally ignited an entire combat arena. There is one downside to all of this healing potential, however. Sometimes that happens to be our battle mage, but that’s the price you pay for unlimited power. I can make the cadaver explode and splatter an entire area in blood, before our electricity mage fires a bolt at the crimson liquid and stun locks anyone who happens to be standing in it. I can summon a bloated corpse from a defeated foe, send it towards a different enemy, and create a red regen carpet for us to advance across. We also all have an ability called Leech, which means we can suck up blood and heal with that, too. Our earth mage can apply poison to the ground, giving us a healing surface to walk across, while our human, lizard, elven, and dwarven enemies take damage from it at the same time.

divinity original sin 2 campaigns

Since we’re all undead in that playthrough, we can’t use healing spells. In one, myself and two friends are all undead - a battle mage, an ice mage who’s also a necromancer, and an electricity specialist who dabbles in earth magic. I have multiple campaigns going at the moment, and they’re all different due to the wide array of magical options available. Related: 15 Things We Wish We Knew Before Starting Divinity: Original Sin 2ĭivinity 2’s mages are the reason why none of its turn-based battles ever feel the same. It doesn’t discriminate, and it leaves battlefields and friendships scarred. But Divinity 2’s sorcery is raw, untamed, and dangerous. Spells in most games are just a gun with flashy visual effects. Most video games don’t get across the unpredictability of the arcane arts, but there’s one game that does: Divinity: Original Sin 2. I might be trying to kill you, but I’d end up murdering your cat, destroying all your belongings, and potentially killing your family and your neighbours in the process. Magic should be awe-inspiring, shouldn’t it? Imagine if I shot a fireball out of my hand right now and it landed in your house - chaos.















Divinity original sin 2 campaigns